My current research interests span different areas of pervasive computing and communication networks:
Human Computer Interaction, Human Data Interaction
Quality of Experience (QoE) for Broadband Multimedia and Communication Services and Networks
QoE and UX of eXtended Reality (including Virtual Reality (VR) and Augmented Reality (AR))
XR-based Training and Assistance
Human-AI Interaction and Technology Acceptance
Experience Analytics and Data-driven Experience Research
Active & Assisted Living
Multimedia Technologies and Systems
Pervasive computing in Multimedia, Entertainment and Healthcare
I conduct my current research activities at the “Center for Technology Experience” at the AIT Austrian Institute of Technology.
Among others, I am or have been involved in the following ongoing research projects, research actions and networking bodies:
“TeamUP” (Horizon Europe, 2024-2026)
CBRN-E Risk Management for First Responders.
“FWSafeEdu” (BML, 2024-2025)
Extended Reality (XR) and 360° Media based Training improve education in the forestry domain.
“Zero 3” (FFG, 2023-2025)
Data- and AI-driven Systems and Interfaces to ensure sustainability in industrial automation.
“Greenbricks” (FFG, 2022–2025)
Enabling the CO2-neutral brick factory.
“FWSafeXR” (BML, 2022-2023)
Extended Reality (XR) Training to increase workplace safety in forestry.
“XRTrain” (AK Digifond, 2021-2022)
Extended Reality (XR) Training in the healthcare domain.
“METICOS” (H2020, 2020-2023)
A big data framework for prediction of acceptance for no-gate border control technologies.
“SHOTPROS” (H2020, 2019-2022)
A Human Factors Based (VR) Training Framework for Decision-Making and Acting Capabilities under Stress and in High-Risk Situations for European LEAs
“VoiceAdapt” (JPI MYBL, 2018-2021)
Intelligent/adaptive multimodal training app for people with Aphasia
“QoEStream Live” Contract/Commercial (2018-2020)
Large-scale Cross-Platform QoE Monitoring for Live and VoD Streaming
“OptiVid” (benefit/FFG, 2018-2020)
Improving the Video Experience of Users with low vision
“nafi 4.0” Users in Focus (Users in Focus project, 2016-2018)
VR/AR for Training in Industry 4.0 Contexts
“Ruggedised” H2020 (EC, 2016-2019)
Quality of Life in Smart Cities
“Sim4Blocks” H2020 (EC 2016-2019)
User-friendly Demand-Response Management
“Advancing the Customer Experience (ACE 3.0)” COMET project
(2012-2015). Project partners: FTW, Telekom Austria, A1 Telekom Austria, Vodafone Group Services Limited, Vodafone D2.
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“Quality of Experience Estimators in Networks (QuEEN)” CELTIC project
(2012-2014).
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“Public Safety.NET (PS.NET)” KIRAS project
(2013-2015). Project partners: Frequentis, A1/TA, BM.I, ZSI, Johanniter.
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“IC 1003 Qualinet” COST action.
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“IC 1304 ACROSS” COST action.
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“NGMN” Next Generation Mobile Network Alliance.
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Previously I’ve also been working in or managing the following research projects and was involved in the following research actions:
IC0703 Traffic Monitoring and Analysis TMA (COST) -> QoE SiG
PRUNO – Prospects for Realizing User-centric Network Orchestration
ACE 2.0 – Advancing the Customer Experience in Mobile Networks 2.0
NGMN P-SERQU – Service Quality Definition and Measurement
ACE – Advancing the Customer Experience in Mobile Networks
AMUSE + AMUSE 2.0 – Advanced Multimedia Services for mobile Unicast and Broadcast
USEIT – User Experience Evaluation of Interactive Television Applications
MONA – Multimodal Next-generation Applications
ABC4PH – Activity Based Computing for Pervasive Healthcare
BIS – Components for Intelligent Search in Multimedia Patient Files